Redo?
I decided I needed to overhaul the whole game... well not entirely... I've learnt so much in the time I started this project, I already have dozen new approaches to half the content to the game. More waiting time? In short yes, but it was already going to take a while and I hope to shortcut a lot of work this time. I'm trying to condense my work as much as possible while still retaining a high fidelity of customisation in the game.
I decided I needed to overhaul the whole game... well not entirely... I've learnt so much in the time I started this project, I already have dozen new approaches to half the content to the game. More waiting time? In short yes, but it was already going to take a while and I hope to shortcut a lot of work this time. I'm trying to condense my work as much as possible while still retaining a high fidelity of customisation in the game.
What will be new?
- Unisex Body
Unisex is about the best word I can think of to describe the new work in progress body, rather than having separate Female and Male bodies as originally planned, I'm taking a risk and going for a body that allows you to choose your characters body genitalia and gender shape (In theory). The new method for the body should allow for much more diverse visual differences. The idea again to condense my workload in having all the clothing and body parts work as one. And to answer your genitalia question your options will likely include Male/Female/Futanari(Hermaphrodite)/None. There will be options to change the overall look to a female figure or a male. Allowing for character combinations such as super buff male looking character with boobs if so desired. - Gender-less Approach
So before I was going to 'code' gender into the game, but with this new unisex body gender is kind of a null factor and wouldn't really do anything to improve the experience. The focus is now on feminine and masculine personalities and looks. Even the in-between will possible allowing for a whole new range of character potential. Its not about the gender, its about the genitalia. - Area Builder (Name to be decided)
The Area Builder is a new feature that allows you to construct your own world areas, from building interiors to household object placement. Areas will be saved as a module piece you can use in the World Builder. While this seems complicated it actually saves me a lot of time taking the world design out of my hands and into the players. - World Builder
The world builder will be a tool used in conjunction with the Area Builder, the world builder ties "areas" together to create your own designed world for you and your characters to interact in. Area's are modular which allows you to connect them how you see fit in the world builder connecting doorways to other areas. - Customisation
One of the core features of this game has always been the customisation, with that in mind the aim will be to allow players to bring their own content to the game in any practical way possible, from body and clothing textures to custom created accessorises in the character creator. And possibly in the future, customised furniture creator may be possible that allow you to make your own chair/tables/beds/prop. - New Game Name
A new name hasn't been decided yet, the reason for a name change is because it no longer follows the original game idea much anymore and has evolved beyond a singular world and story. Hope to keep it simple and to the point, this blog should still remain. After Hours After All.
I hope those of you who do read this look forward to the new approach, there is still a lot to do and I know I keep skimming over doing sex scenes, I will make it a priority once the logistics of the rest of the game are sorted. Animating scenes takes a long while and I would like to try to find a solution that will allow for huge diversity of scenes and fetishes without hundreds of hours of work.
Side Note, Help Mama Out! has been put on the back burner for now, if progress picks up in the main game it may be included as a playable mode.
Side Note, Help Mama Out! has been put on the back burner for now, if progress picks up in the main game it may be included as a playable mode.